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advanced-rendering - Advanced Rendering in Decentraland

Configure advanced rendering features in Decentraland including billboards, 3D text, PBR materials, node modifiers, and entity visibility.

Tags

Updated: 2026-09-20

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Rotate entities to face camera
  • Render 3D text in world
  • Configure advanced PBR materials
  • Set GLTF mesh collision masks
  • Toggle entity visibility
  • Override GLTF model node properties
  • Apply player avatar textures
  • Configure texture filter and wrap modes

Inputs

  • Decentraland entity references
  • Texture image paths
  • GLTF node paths
  • Player user IDs

Outputs

  • Rendered 3D text components
  • Billboard components
  • PBR material configurations
  • GLTF node modifiers
  • Entity visibility states

Requirements

  • Decentraland SDK (@dcl/sdk)

Source

  • Spec: SKILL.md
decentraland
rendering
pbr-materials
billboard
textshape
gltf
Rotate entities to face camera
Render 3D text in world
Configure advanced PBR materials
Set GLTF mesh collision masks
Decentraland entity references
Texture image paths
GLTF node paths
Rendered 3D text components
Billboard components
PBR material configurations