advanced-rendering - Advanced Rendering in Decentraland
Configure advanced rendering features in Decentraland including billboards, 3D text, PBR materials, node modifiers, and entity visibility.
Tags
Updated: 2026-09-20Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Rotate entities to face camera
- Render 3D text in world
- Configure advanced PBR materials
- Set GLTF mesh collision masks
- Toggle entity visibility
- Override GLTF model node properties
- Apply player avatar textures
- Configure texture filter and wrap modes
Inputs
- Decentraland entity references
- Texture image paths
- GLTF node paths
- Player user IDs
Outputs
- Rendered 3D text components
- Billboard components
- PBR material configurations
- GLTF node modifiers
- Entity visibility states
Requirements
- Decentraland SDK (@dcl/sdk)
