agent-session-world - Turn coding-agent sessions into a living 3D world
Builds interactive 3D worlds where coding-agent sessions become inhabitants, projects become territories, and session activity drives behavior.
Tags
Updated: 2026-09-30Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Read session state from disk
- Map sessions to world entities
- Reflect thread states visually
- Persist stable project territories
- Render crowds with instancing
- Provide Earth-style camera controls
- Render day-night lighting
- Apply PBR and depth effects
- Support click-to-interact
Inputs
- World concept choices
- Agent session state
- Project or repository identities
- User interaction input
Outputs
- Interactive 3D world
- Visual inhabitant states
- Persistent territory assignments
- Camera and lighting changes
- Click interaction responses
