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agent-session-world - Turn coding-agent sessions into a living 3D world

Builds interactive 3D worlds where coding-agent sessions become inhabitants, projects become territories, and session activity drives behavior.

Tags

Updated: 2026-09-30

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Read session state from disk
  • Map sessions to world entities
  • Reflect thread states visually
  • Persist stable project territories
  • Render crowds with instancing
  • Provide Earth-style camera controls
  • Render day-night lighting
  • Apply PBR and depth effects
  • Support click-to-interact

Inputs

  • World concept choices
  • Agent session state
  • Project or repository identities
  • User interaction input

Outputs

  • Interactive 3D world
  • Visual inhabitant states
  • Persistent territory assignments
  • Camera and lighting changes
  • Click interaction responses

Requirements

    Source

    • Spec: SKILL.md

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    3D visualization
    agent sessions
    real-time rendering
    interactive worlds
    spatial dashboards
    Read session state from disk
    Map sessions to world entities
    Reflect thread states visually
    Persist stable project territories
    World concept choices
    Agent session state
    Project or repository identities
    Interactive 3D world
    Visual inhabitant states
    Persistent territory assignments