agent-session-world - Build a living 3D world from coding sessions
Build an interactive 3D world where coding-agent sessions become inhabitants and projects become persistent territories.
Tags
Updated: 2026-09-30Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Map sessions to inhabitants
- Map projects to territories
- Read session state
- Persist territory layouts
- Render crowds efficiently
- Animate session states
- Implement weighted camera controls
- Render day and night
- Apply PBR lighting
- Add depth of field
- Support click interaction
Inputs
- World concept
- Coding-agent session data
- Project or repository data
- Persisted layout state
Outputs
- Interactive 3D world
- Persistent territory arrangement
- Visible inhabitant states
- Camera and scene interactions
- Attention signals for waiting sessions
