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agent-session-world - Turn coding-agent sessions into a living 3D world

Build a 3D world where coding-agent threads become inhabitants, projects become territories, and session activity drives visible behavior.

Tags

Updated: 2026-09-30

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Map sessions to inhabitants
  • Map projects to territories
  • Derive thread activity states
  • Persist stable territory layouts
  • Instance animated crowds
  • Grow structures with workload
  • Provide weighted camera controls
  • Render day and night lighting
  • Apply PBR and image lighting
  • Support click-to-interact behavior

Inputs

  • User world concept
  • Coding-agent session data
  • Project or repository data
  • 3D models and textures
  • Persisted territory layout

Outputs

  • Interactive 3D world
  • Animated session inhabitants
  • Project territories
  • Visible activity states
  • Persistent spatial arrangement
  • Camera and lighting behavior

Requirements

  • 3D rendering environment
  • Access to session state on disk
  • Access to project data
  • PBR and image-based lighting support

Source

  • Spec: SKILL.md

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3D visualization
coding agents
session monitoring
spatial dashboard
real-time graphics
interactive scene
Map sessions to inhabitants
Map projects to territories
Derive thread activity states
Persist stable territory layouts
User world concept
Coding-agent session data
Project or repository data
Interactive 3D world
Animated session inhabitants
Project territories