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asset-nuevo-skyrim - Create equippable new assets for Skyrim SE

Creates new equippable Skyrim SE assets from Blender modeling through NIF export, collision setup, and plugin records.

Tags

Updated: 2026-10-16

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Measure vanilla assets
  • Measure anchor nodes
  • Model in anchor space
  • Export NIF files
  • Add Havok collision
  • Verify written NIFs
  • Create ARMO and ARMA records
  • Inspect plugin records
  • Repair plugin records
  • Convert plugins to ESL
  • Patch binary NIF data
  • Render equipped assets

Inputs

  • Blender model
  • ESP or ESL plugin
  • Skyrim.esm
  • Extracted vanilla NIFs
  • Skeleton NIF
  • Vanilla equivalent asset

Outputs

  • Anchored NIF file
  • NIF collision data
  • Plugin with ARMO and ARMA records
  • Plugin with WEAP records
  • DDS textures
  • Pose render PNG
  • Step report JSON files

Requirements

  • Blender 4.4
  • PyNifly io_scene_nifly
  • Python 3.11 or 3.12
  • Python standard library
  • texconv
  • Skyrim SE vanilla assets

Source

  • Spec: SKILL.md

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Skyrim SE
modding
Blender
NIF
plugin records
ESL
Measure vanilla assets
Measure anchor nodes
Model in anchor space
Export NIF files
Blender model
ESP or ESL plugin
Skyrim.esm
Anchored NIF file
NIF collision data
Plugin with ARMO and ARMA records