component-workflow - Guide ECS component creation, serialization, and editor UI.
Provides step-by-step guidance for creating ECS components, custom converters, editor UIs, dependency injection registrations, and systems.
Tags
Updated: 2026-09-23Capabilities
Typical Inputs
What this skill does
- Create ECS component classes
- Implement component serialization converters
- Create component editor UIs
- Register editors in dependency injection
- Create component update systems
Inputs
- Component specifications
- ECS architectural patterns
Outputs
- Component class files
- Serialization converter files
- Component editor files
- Dependency injection registration entries
- System class files
Requirements
- dotnet CLI toolchain
- ECS game engine codebase
