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create-architecture - Create a complete game architecture blueprint

Guides the creation of a game architecture document from approved GDDs, system indexes, ADRs, and engine references before implementation begins.

Tags

Updated: 2026-09-29

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Load project context
  • Extract technical requirements
  • Map system layers
  • Define module ownership
  • Model data flows
  • Specify API boundaries
  • Audit architecture decisions
  • Check requirement traceability
  • Write architecture documentation
  • Review architecture feasibility
  • Update session state

Inputs

  • Focus area
  • Review mode
  • Engine reference files
  • Approved GDD documents
  • Systems index
  • Technical preferences
  • Existing architecture files
  • User approvals

Outputs

  • Architecture blueprint
  • Knowledge gap list
  • System hierarchy map
  • Module ownership map
  • Data flow definitions
  • API boundary contracts
  • ADR audit
  • Missing ADR list
  • Architecture review results
  • Architecture document
  • Session state update

Requirements

  • Configured target engine
  • Accessible project files
  • Read and write permissions
  • Interactive user confirmation
  • Technical director agent
  • Task subagent support

Source

  • Spec: SKILL.md

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game architecture
technical design
GDD
ADR
engine compatibility
data flow
API design
traceability
Load project context
Extract technical requirements
Map system layers
Define module ownership
Focus area
Review mode
Engine reference files
Architecture blueprint
Knowledge gap list
System hierarchy map