des-usage - Debug Execution System (DES) Usage Guide
Write and run automated test scenarios for game mechanics
Tags
Updated: 2026-05-09Capabilities
Typical Inputs
Typical Outputs
What this skill does
- run test scenarios
- create test scenarios
- debug failing tests
- define player state
- specify game actions
- configure assertions
- override game systems
- spawn entities
- inherit base scenarios
- verify player state
- check enemy status
- test inventory
- verify quest progress
- check map state
- log state
Inputs
- JSON scenario file
- base scenario path
- RNG seed
- scenario JSON string
- mock settings
Outputs
- test execution results
- assertion verification results
- scenario execution status
Requirements
- DES executor
- game system integration
- scenario file access
