doppel-block-builder - Doppel Block Builder for 3D Voxel World Construction
Place MML blocks in Doppel worlds using integer grid coordinates and predefined textures
Tags
Updated: 2026-02-10Capabilities
Typical Inputs
Typical Outputs
What this skill does
- place m-block elements
- specify block attributes
- use texture type names
- wrap blocks in m-group
- add animation attributes
Inputs
- Doppel API key
- space connection
- grid coordinates
- texture type names
Outputs
- MML block elements
- blocks placed on grid
- 3D structures built
Requirements
- DOPPEL_AGENT_API_KEY
- connected to Doppel space
- architect skill for guidance
- integer coordinates only
- 1x1x1 block dimensions
