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game-audio - Game Audio Principles

Provides principles for sound design, music integration, adaptive audio, spatialization, and mix hierarchy.

Tags

Updated: 2026-09-16

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Define audio category priority hierarchy
  • Design layered sound effect structures
  • Configure adaptive music state transitions
  • Set 3D audio spatialization parameters
  • Establish mix hierarchy volume balances
  • Select platform audio formats

Inputs

  • Game state requirements
  • Audio asset files
  • Target platform specifications

Outputs

  • Audio mix hierarchy rules
  • Adaptive music transition logic
  • 3D audio positioning settings
  • Platform audio configuration recommendations

Requirements

    Source

    • Spec: SKILL.md
    game-audio
    sound-design
    adaptive-audio
    music-integration
    mix-hierarchy
    Define audio category priority hierarchy
    Design layered sound effect structures
    Configure adaptive music state transitions
    Set 3D audio spatialization parameters
    Game state requirements
    Audio asset files
    Target platform specifications
    Audio mix hierarchy rules
    Adaptive music transition logic
    3D audio positioning settings