game-audio - Game Audio Principles
Provides principles for sound design, music integration, adaptive audio, spatialization, and mix hierarchy.
Tags
Updated: 2026-09-16Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Define audio category priority hierarchy
- Design layered sound effect structures
- Configure adaptive music state transitions
- Set 3D audio spatialization parameters
- Establish mix hierarchy volume balances
- Select platform audio formats
Inputs
- Game state requirements
- Audio asset files
- Target platform specifications
Outputs
- Audio mix hierarchy rules
- Adaptive music transition logic
- 3D audio positioning settings
- Platform audio configuration recommendations
