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geiss-port - Develop and maintain NullPlayer’s Geiss visualizer port

Documents the macOS port of Geiss, including its C ABI, render pipeline, audio path, threading model, effects, and Swift integration.

Tags

Updated: 2026-10-08

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Modify Geiss C++ core
  • Integrate the Swift engine
  • Render indexed framebuffer frames
  • Upload palette and index textures
  • Process PCM and spectrum data
  • Switch visualization effects
  • Coordinate rendering threads

Inputs

  • Mono PCM samples
  • Spectrum data
  • Viewport dimensions
  • Effect selection commands
  • OpenGL rendering context
  • Audio sensitivity settings

Outputs

  • Rendered Geiss visualization frames
  • Palette texture updates
  • Index texture updates
  • Current effect state

Requirements

  • macOS
  • Swift and C++ build support
  • OpenGL rendering context
  • Accelerate framework
  • CVDisplayLink-driven visualizer window

Source

  • Spec: SKILL.md

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Geiss
NullPlayer
macOS
visualization
OpenGL
C++
Swift
audio-reactive rendering
Modify Geiss C++ core
Integrate the Swift engine
Render indexed framebuffer frames
Upload palette and index textures
Mono PCM samples
Spectrum data
Viewport dimensions
Rendered Geiss visualization frames
Palette texture updates
Index texture updates