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liquid-glass-design - iOS 26 Liquid Glass Design System

Provides design patterns and code implementations for iOS 26 dynamic Liquid Glass materials across SwiftUI, UIKit, and WidgetKit.

Tags

Updated: 2026-09-20

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Apply basic glass effect
  • Customize glass shape and tint
  • Group elements with glass container
  • Unify multiple glass shapes
  • Create glass morphing transitions
  • Configure UIKit glass visual effects
  • Handle WidgetKit glass rendering modes

Inputs

  • SwiftUI view hierarchies
  • UIKit views and controls
  • WidgetKit rendering configurations

Outputs

  • Liquid Glass UI components
  • Glass effect code snippet implementations

Requirements

  • iOS 26 or later
  • SwiftUI framework
  • UIKit framework
  • WidgetKit framework

Source

  • Spec: SKILL.md

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iOS 26
Liquid Glass
SwiftUI
UIKit
WidgetKit
UI Design
Apply basic glass effect
Customize glass shape and tint
Group elements with glass container
Unify multiple glass shapes
SwiftUI view hierarchies
UIKit views and controls
WidgetKit rendering configurations
Liquid Glass UI components
Glass effect code snippet implementations