liquid-glass-design - iOS 26 Liquid Glass Design System
Provides design patterns and code implementations for iOS 26 dynamic Liquid Glass materials across SwiftUI, UIKit, and WidgetKit.
Tags
Updated: 2026-09-20Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Apply basic glass effect
- Customize glass shape and tint
- Group elements with glass container
- Unify multiple glass shapes
- Create glass morphing transitions
- Configure UIKit glass visual effects
- Handle WidgetKit glass rendering modes
Inputs
- SwiftUI view hierarchies
- UIKit views and controls
- WidgetKit rendering configurations
Outputs
- Liquid Glass UI components
- Glass effect code snippet implementations
Requirements
- iOS 26 or later
- SwiftUI framework
- UIKit framework
- WidgetKit framework
