liquid-glass-design - iOS 26 Liquid Glass design system patterns and guidance.
Guides implementation of Liquid Glass dynamic material, blurs, and morphing transitions in SwiftUI, UIKit, and WidgetKit for iOS 26.
Tags
Updated: 2026-09-20Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Implement basic SwiftUI glass effects
- Configure glass shapes and tints
- Apply glass button styles
- Group elements in glass container
- Create morphing transition effects
- Integrate UIGlassEffect in UIKit
- Support WidgetKit accented rendering modes
Inputs
- SwiftUI view code
- UIKit layout code
- WidgetKit component code
Outputs
- Liquid Glass UI code implementations
Requirements
- iOS 26+ SDK
- SwiftUI framework
- UIKit framework
- WidgetKit framework
