liquid-glass-design - iOS 26 Liquid Glass design system pattern guidelines.
Provides design patterns and code examples for implementing Liquid Glass dynamic material effects in SwiftUI, UIKit, and WidgetKit on iOS 26.
Tags
Updated: 2026-09-20Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Apply glass effect modifiers
- Configure glass shapes and tints
- Create glass morphing transitions
- Group elements in glass containers
- Implement UIKit glass visual views
- Configure WidgetKit glass rendering modes
Inputs
- SwiftUI view implementations
- UIKit view layouts
- WidgetKit widget views
Outputs
- Liquid Glass visual effects
- Interactive glass UI components
- Morphing transition animations
Requirements
- iOS 26 or higher
- SwiftUI, UIKit, or WidgetKit framework
