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phaser-events-system - Manage Phaser 4 events and listeners

Use Phaser 4 EventEmitters to register, emit, remove, and coordinate scene, game, input, and custom events.

Tags

Updated: 2026-10-16

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Register persistent listeners
  • Register one-time listeners
  • Remove event listeners
  • Emit custom events
  • Use named event constants
  • Coordinate scene communication
  • Handle lifecycle events
  • Inspect registered listeners

Inputs

  • Event names or constants
  • Listener callback functions
  • Event payload arguments
  • EventEmitter instances

Outputs

  • Registered event listeners
  • Listener callback invocations
  • Emitted event notifications
  • Updated listener state

Requirements

  • Phaser 4 runtime
  • eventemitter3-based EventEmitter support

Source

  • Spec: SKILL.md

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Phaser 4
event system
EventEmitter
scene events
game events
custom events
event listeners
Register persistent listeners
Register one-time listeners
Remove event listeners
Emit custom events
Event names or constants
Listener callback functions
Event payload arguments
Registered event listeners
Listener callback invocations
Emitted event notifications