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OpenClaw Skills & Use Case Index

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real-time-systems - Build WebSocket and SSE real-time systems

Build real-time features with WebSocket, Server-Sent Events, Redis pub/sub, connection management, presence tracking, and multi-server scaling.

Tags

Updated: 2026-10-02

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Manage WebSocket connections
  • Stream events with SSE
  • Publish messages through Redis
  • Track user presence
  • Scale across servers
  • Handle disconnect cleanup

Inputs

  • Connection configuration
  • Authentication tokens
  • Room and channel identifiers
  • Event payloads
  • Redis connection URL
  • User presence statuses

Outputs

  • Real-time messages and events
  • Server-Sent Event streams
  • Presence status updates
  • Connection status changes
  • Pub/sub notifications

Requirements

  • Node.js or TypeScript runtime
  • WebSocket and SSE server support
  • Redis service
  • Authentication and authorization handlers

Source

  • Spec: SKILL.md
real-time
WebSocket
SSE
Server-Sent Events
Redis
pub/sub
presence
backend
Manage WebSocket connections
Stream events with SSE
Publish messages through Redis
Track user presence
Connection configuration
Authentication tokens
Room and channel identifiers
Real-time messages and events
Server-Sent Event streams
Presence status updates