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ue-udw-material-and-screen-effects - Add UDW weather-responsive material and screen effects

Adds Ultra Dynamic Weather material, landscape, water, foliage, particle, post-process, and environmental effects driven by weather states.

Tags

Updated: 2026-10-19
weather materialsscreen effectslandscape weatherrain effectssnow effectswind effectswater effectsUnreal Engine

Capabilities

Configure Surface Weather EffectsConfigure landscape weather effectsAdd DLWE interaction trailsAdd glass rain drips

Typical Inputs

Ultra Dynamic Weather assetMaterial graphsLandscape materials

Typical Outputs

Weather-responsive materialsLandscape snow and dust trailsPuddle interaction ripples

What this skill does

  • Configure Surface Weather Effects
  • Configure landscape weather effects
  • Add DLWE interaction trails
  • Add glass rain drips
  • Add foliage wind movement
  • Add water rain ripples
  • Add rainbow effects
  • Add screen droplets and frost
  • Add heat distortion
  • Add wind fog
  • Add puddle fluid volumes
  • Add dripping mesh particles
  • Add freezing breath
  • Add rain drip splines
  • Add weather occlusion volumes

Inputs

  • Ultra Dynamic Weather asset
  • Material graphs
  • Landscape materials
  • Static or skeletal meshes
  • Moving actors
  • Scene components
  • Physical materials
  • Weather states
  • Temperature state
  • Fog and wind state
  • Rain and snow state

Outputs

  • Weather-responsive materials
  • Landscape snow and dust trails
  • Puddle interaction ripples
  • Glass rain drips
  • Foliage wind movement
  • Water surface ripples
  • Rainbow effects
  • Screen droplets and frost
  • Heat distortion
  • Post-process wind fog
  • Fluid puddles
  • Dripping mesh particles
  • Freezing breath
  • Rain drip splines
  • Weather occlusion effects

Requirements

  • Ultra Dynamic Weather marketplace asset
  • Unreal Engine material support
  • Niagara support for particle effects
  • Post-process material support
  • Nanite tessellation for nanite depth

Source

  • Spec: SKILL.md

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