ue-udw-particles-lightning-wind-sounds - Configure UDW weather particles, lightning, wind, and sounds
Configure and troubleshoot Ultra Dynamic Weather particles, lightning, wind systems, weather sounds, occlusion, and environment sounds.
Tags
Updated: 2026-10-05Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Configure weather particles
- Diagnose particle visibility
- Select collision modes
- Configure lightning flashes
- Trigger targeted lightning strikes
- Configure wind systems
- Configure weather sounds
- Configure sound occlusion
- Configure environment sounds
- Diagnose VR splash rendering
Inputs
- UDW weather state values
- Particle collision settings
- Level collision geometry
- Lightning target actors
- Wind control values
- Weather sound settings
- Environment sound assets
- VR rendering settings
Outputs
- Configuration guidance
- Particle visibility diagnostics
- Lightning strike events
- Weather particle effects
- Wind effects
- Weather sound effects
- Environment audio behavior
- VR splash rendering behavior
Requirements
- Ultra Dynamic Weather marketplace asset
- Query-enabled collision for simple collision
- Generated mesh distance fields for distance-field collision
