LogoClawIndex
CasesSkillsAbout
LogoClawIndex

ue-udw-particles-lightning-wind-sounds - Configure UDW weather particles, lightning, wind, and sounds

Configure and troubleshoot Ultra Dynamic Weather particles, lightning, wind systems, weather sounds, occlusion, and environment sounds.

Tags

Updated: 2026-10-05

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Configure weather particles
  • Diagnose particle visibility
  • Select collision modes
  • Configure lightning flashes
  • Trigger targeted lightning strikes
  • Configure wind systems
  • Configure weather sounds
  • Configure sound occlusion
  • Configure environment sounds
  • Diagnose VR splash rendering

Inputs

  • UDW weather state values
  • Particle collision settings
  • Level collision geometry
  • Lightning target actors
  • Wind control values
  • Weather sound settings
  • Environment sound assets
  • VR rendering settings

Outputs

  • Configuration guidance
  • Particle visibility diagnostics
  • Lightning strike events
  • Weather particle effects
  • Wind effects
  • Weather sound effects
  • Environment audio behavior
  • VR splash rendering behavior

Requirements

  • Ultra Dynamic Weather marketplace asset
  • Query-enabled collision for simple collision
  • Generated mesh distance fields for distance-field collision

Source

  • Spec: SKILL.md

ClawIndex

OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

Index

Skills·
Cases

Meta

About·
Disclaimer·
Email·
GitHub
© 2026 ClawIndex All Rights Reserved.
Unreal Engine
Ultra Dynamic Weather
weather rendering
Niagara particles
lightning
wind
weather audio
sound occlusion
VR rendering
Configure weather particles
Diagnose particle visibility
Select collision modes
Configure lightning flashes
UDW weather state values
Particle collision settings
Level collision geometry
Configuration guidance
Particle visibility diagnostics
Lightning strike events