unity-ecs-patterns - Unity ECS Production Patterns
Production patterns for Unity's Data-Oriented Technology Stack including Entity Component System, Job System, and Burst Compiler
Tags
Updated: 2026-05-28Capabilities
Typical Inputs
Typical Outputs
What this skill does
- clarify goals and constraints
- apply best practices
- validate outcomes
- provide actionable steps
- load implementation examples
- verify success criteria
Inputs
- user task requirements
- constraints and boundaries
- success criteria
- implementation-playbook.md
- metadata.json
- ORIGIN.md
Outputs
- actionable steps
- validation outcomes
- file references
- provenance documentation
- review summaries
Requirements
- codex-cli
- claude-code
- cursor
- gemini-cli
- opencode
