add-spell - Add a new player spell to the game
Creates a spell from resources, effect scenes, and tier files while following casting, damage, and effect-scene contracts.
Tags
Updated: 2026-10-03Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Create spell resources
- Implement effect scenes
- Configure spell tiers
- Compose bullet behaviours
- Apply damage patterns
- Extend reusable mechanisms
- Run headless tests
Inputs
- Spell design specification
- Spell resource files
- Effect scene requirements
- Godot project files
- Existing spell architecture
Outputs
- Spell tier .tres files
- Spell effect scenes
- Spell behaviour resources
- Updated reusable mechanisms
- Test results
Requirements
- Godot project environment
- Access to spell architecture files
- Permission to modify project files
- Headless test support
