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asset-spec - Generate asset specifications from game design documents

Generates per-asset visual specifications and AI generation prompts from game design documents, then updates the master asset manifest.

Tags

Updated: 2026-10-01

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Parse asset-spec arguments
  • Gather art and design context
  • Identify required asset types
  • Generate visual specifications
  • Create AI generation prompts
  • Update the asset manifest
  • Build entity inventories

Inputs

  • Target type and name
  • Review mode
  • Art bible
  • Game design documents
  • Level design documents
  • Character profiles
  • Technical preferences
  • Existing asset manifest
  • Related asset specifications
  • User asset confirmations
  • User entity descriptions

Outputs

  • Entity inventory file
  • Per-asset specification files
  • AI generation prompts
  • Updated master asset manifest
  • User-facing context summaries
  • User-facing asset lists

Requirements

  • Read access to project documents
  • Write access to asset files
  • Available Read, Glob, Grep, Write, Edit, Task, and AskUserQuestion tools
  • Sonnet model support
  • Art bible for asset specification generation
  • User confirmation before asset specification

Source

  • Spec: SKILL.md

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asset specification
game development
art direction
AI prompts
game design documents
asset management
Parse asset-spec arguments
Gather art and design context
Identify required asset types
Generate visual specifications
Target type and name
Review mode
Art bible
Entity inventory file
Per-asset specification files
AI generation prompts