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forge-mesh-loading - Load and Render 3D OBJ Models with SDL3 GPU

Load 3D models from OBJ files, create textured meshes with mipmaps, and render with a fly-around camera in SDL3 GPU.

Tags

Updated: 2026-03-22

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • load OBJ file
  • parse OBJ model
  • create mesh texture
  • generate mipmaps
  • render 3D mesh
  • bind vertex buffers
  • bind fragment samplers
  • draw primitives

Inputs

  • OBJ file path
  • PNG texture file
  • GPU transfer buffer

Outputs

  • Rendered mesh
  • 3D model scene
  • Screen image

Requirements

  • SDL3 GPU context
  • OBJ model file
  • Texture PNG file
  • forge_obj library
  • forge_math library

Source

  • Spec: SKILL.md
3D
OBJ
mesh
texture
mipmap
rendering
SDL3
GPU
load OBJ file
parse OBJ model
create mesh texture
generate mipmaps
OBJ file path
PNG texture file
GPU transfer buffer
Rendered mesh
3D model scene
Screen image