forge-mesh-loading - Load and Render 3D OBJ Models with SDL3 GPU
Load 3D models from OBJ files, create textured meshes with mipmaps, and render with a fly-around camera in SDL3 GPU.
Tags
Updated: 2026-03-22Capabilities
Typical Inputs
Typical Outputs
What this skill does
- load OBJ file
- parse OBJ model
- create mesh texture
- generate mipmaps
- render 3D mesh
- bind vertex buffers
- bind fragment samplers
- draw primitives
Inputs
- OBJ file path
- PNG texture file
- GPU transfer buffer
Outputs
- Rendered mesh
- 3D model scene
- Screen image
Requirements
- SDL3 GPU context
- OBJ model file
- Texture PNG file
- forge_obj library
- forge_math library
