godot-migrate-tilemap - Migrate Godot TileMap to TileMapLayer
Migrates legacy Godot 4.0–4.2 TileMap nodes, scripts, and TileSet resources to the Godot 4.3+ TileMapLayer system.
Tags
Updated: 2026-10-02Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Detect TileMap usage
- Inventory TileMap nodes
- Create migration plans
- Convert TileMap nodes
- Migrate TileMap APIs
- Update TileSet resources
- Map physics layers
- Convert navigation layers
- Preserve custom data
- Create backups
- Create Git baselines
Inputs
- Godot project files
- Migration choice
- Selected TileMaps
- Git repository
Outputs
- Migration analysis
- Migration plan
- Updated GDScript files
- Updated scene files
- Updated TileSet resources
- Backup scene files
- Git baseline tag
- Git commit
Requirements
- Godot 4.3 or later
- Godot project
- Project filesystem access
- Write access to project files
- Git for baseline creation
