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hz-unity-meta-mixed-reality-utility-kit - Build scene-aware mixed reality experiences in Unity

Provides Unity tools for loading and querying scene data, placing content, locking the world, raycasting, generating navigation meshes, and detecting trackables.

Tags

Updated: 2026-10-08

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Load device scene data
  • Query room geometry
  • Spawn prefabs on anchors
  • Place objects on surfaces
  • Enable world locking
  • Raycast against room geometry
  • Generate scene navigation meshes
  • Access passthrough camera images
  • Detect keyboards and QR codes
  • Share rooms for multiplayer

Inputs

  • Unity project
  • Scene API data
  • Room prefabs
  • Scene JSON strings
  • Scene geometry
  • Trackable configuration

Outputs

  • Loaded scene objects
  • Spawned prefabs
  • World-locked content
  • Raycast results
  • Generated navigation meshes
  • Passthrough camera textures
  • Detected trackables
  • Shared room data

Requirements

  • Unity
  • com.meta.xr.sdk.core
  • com.meta.xr.mrutilitykit
  • com.unity.ai.navigation for SceneNavigation
  • com.unity.nuget.newtonsoft-json for JSON serialization

Source

  • Spec: SKILL.md

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Unity
Mixed Reality
Meta XR
Scene API
Spatial Mapping
World Locking
Passthrough
Room Sharing
Load device scene data
Query room geometry
Spawn prefabs on anchors
Place objects on surfaces
Unity project
Scene API data
Room prefabs
Loaded scene objects
Spawned prefabs
World-locked content