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OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

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Skills tagged: Unity

Browse skills that share this tag.

  • gameobject-create - Create GameObject in Prefab or Scene
    UnityGameObjectScenePrefab

    ★ 0 · Updated 2026-09-17

    Creates a new GameObject in an opened Prefab or active Scene with optional transform parameters and primitive types.

    ⚙ Create new GameObject⚙ Set transform properties⚙ Instantiate primitive types
  • assets-find - Search Unity asset database using filter strings.
    UnityAsset DatabaseSearch

    ★ 1 · Updated 2026-09-15

    Search the Unity asset database using filters for names, labels, types, AssetBundles, areas, and globs.

    ⚙ Search Unity assets by filter
  • inputsystem-action-remove - Remove an Action from an ActionMap in a .inputactions asset
    UnityInput SystemInputActionsActionMap

    ★ 0 · Updated 2026-09-12

    Removes an Action and its associated Bindings from an ActionMap in a .inputactions asset and saves it.

    ⚙ Remove Action and associated Bindings⚙ Save and re-import input asset
  • inputsystem-action-remove - Remove an Action from a Unity ActionMap
    UnityInputSystemInputActionActionMap

    ★ 0 · Updated 2026-09-12

    Removes an Action and its bindings from an ActionMap in a .inputactions asset and saves it.

    ⚙ Remove Action from ActionMap⚙ Delete associated Action bindings⚙ Save modified inputactions asset
  • unity-physicscore2d-helpers-api - Unity 6000.5 PhysicsCore2D Helpers API Reference
    UnityPhysicsCore2DAPI reference2D physics

    ★ 728 · Updated 2026-06-30

    Unity 6000.5 PhysicsCore2D API reference for PhysicsRotate, PhysicsTransform, and PhysicsUserData with full member signatures and documentation.

    ⚙ list PhysicsCore2D helper types⚙ show field descriptions⚙ show property descriptions
  • architect - Unity DOTS Architecture Design
    architecturedesignECSUnity

    ★ 6 · Updated 2026-06-15

    Design ECS systems, component models, update order, and performance constraints for Unity DOTS features.

    ⚙ Design ECS systems⚙ Define ECS boundaries⚙ Translate feature requests
  • unity-skill-create - Create Unity Skill in C#
    UnityC#skill creation

    ★ 0 · Updated 2026-05-09

    Create new Unity skill as .cs file with C# code and compile it

    ⚙ create C# skill file⚙ write code to project⚙ compile skill in Unity
  • unity-light - Unity Lighting Control Skill
    UnityLighting3DGame Development

    ★ 1 · Updated 2026-05-09

    Create and configure Unity lights including Directional, Point, Spot, and Area light types

    ⚙ create light⚙ configure light properties⚙ enable light
  • unity-light - Unity Lighting Control and Configuration
    Unitylighting3D renderingdirectional light

    ★ 0 · Updated 2026-05-09

    Create, configure, and manage Unity lights including Directional, Point, Spot, and Area light types

    ⚙ create light⚙ find lights⚙ get light info
  • unity-light - Create and configure Unity lights
    Unitylighting3D graphicsgame development

    ★ 0 · Updated 2026-05-09

    Create and configure Unity lights including Directional, Point, Spot, and Area light types

    ⚙ create light⚙ set light properties⚙ enable light
  • animator-modify - Modify Unity AnimatorController Asset
    UnityAnimationAnimatorControllerCLI

    ★ 0 · Updated 2026-03-25

    Modify Unity AnimatorController by adding/removing parameters, layers, states, and transitions

    ⚙ add parameter⚙ remove parameter⚙ add layer
  • Unity Shader Generator - Generate Unity shaders with automatic render pipeline detection
    UnityShaderHLSLURP

    ★ 18 · Updated 2026-03-23

    Generates complete Unity shader files (.shader) adapted to the project's render pipeline (URP/HDRP/Built-in) with Material setup instructions

    ⚙ identify shader effect type⚙ generate .shader file⚙ write HLSL/ShaderLab code
  • Unity Shader Generator - Generate Unity Shaders for Visual Effects
    UnityShaderVisual EffectsURP

    ★ 7 · Updated 2026-03-23

    Generates Unity shaders (HLSL/ShaderLab) for visual effects, adapted to the project's render pipeline.

    ⚙ Generate shader files⚙ Detect render pipeline⚙ Create visual effects
  • Unity Shader Generator - Generate Unity Shaders for Visual Effects
    UnityShaderHLSLShaderLab

    ★ 602 · Updated 2026-03-23

    Generates complete Unity shader files (HLSL/ShaderLab) adapted to project's render pipeline (URP/HDRP/Built-in) with visual effects like dissolve, outline, toon, hologram, water, and vertex displacement.

    ⚙ generate shader file⚙ detect render pipeline⚙ select shader template
  • unity-router - Unity Development Question Router to Appropriate Skills
    Unityroutingskill selectiondevelopment

    ★ 39 · Updated 2026-02-23

    Routes Unity development questions to appropriate skills or agents

    ⚙ analyze Unity-related questions⚙ identify keywords and patterns⚙ route to Unity skills
  • unity-cinemachine - Unity Cinemachine Skill for Virtual Camera Control
    UnityCinemachineVirtual camerasGame development

    ★ 1,788 · Updated 2026-02-14

    Unity Cinemachine skill for virtual cameras, procedural camera control, and cinematic sequences.

    ⚙ Create virtual cameras⚙ Configure follow targets⚙ Configure look-at targets
  • modern-patterns-audit - Modern Unity Development Practices Audit Tool
    Unitydevelopment practicescode auditoptimization

    ★ 0 · Updated 2026-02-13

    Analyzes starter scripts against modern Unity development practices and identifies gaps

    ⚙ analyze input system readiness⚙ identify async await opportunities⚙ evaluate dependency injection usage
  • unity-event - UnityEvent Management and Inspection
    UnityEventUIButton

    ★ 1,771 · Updated 2026-02-12

    Inspect and modify UnityEvents like Button.onClick in Unity projects

    ⚙ get event listeners⚙ add persistent listener⚙ remove listener by index
  • unity-unitask - UniTask Expert for Allocation-Free Async Programming in Unity
    UnityasyncperformanceC#

    ★ 18 · Updated 2026-02-11

    Specializes in allocation-free async/await patterns, coroutine migration, and Unity-optimized asynchronous programming with UniTask library

    ⚙ implement allocation-free async patterns⚙ migrate coroutines to UniTask⚙ optimize async performance