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integration-testing - Rust Game Engine Integration Testing with GL Context and FFI Boundaries

Provides patterns and conventions for writing integration tests in game engines covering cross-module interactions, GL context management, and FFI boundary testing

Tags

Updated: 2026-03-09

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • write integration tests
  • manage GL context
  • test FFI boundaries
  • create test factories
  • run cross-SDK parity tests
  • organize test structure

Inputs

  • Rust test code
  • OpenGL context
  • FFI interfaces
  • SDK bindings
  • test specifications
  • benchmark configuration

Outputs

  • test results
  • integration test reports
  • FFI boundary validation
  • cross-SDK parity verification
  • test coverage metrics

Requirements

  • Rust programming environment
  • OpenGL context for graphics tests
  • Cargo test framework
  • FFI libraries
  • SDK test runners
  • CI/CD integration

Source

  • Spec: SKILL.md

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testing
integration
rust
game-engine
opengl
ffi
write integration tests
manage GL context
test FFI boundaries
create test factories
Rust test code
OpenGL context
FFI interfaces
test results
integration test reports
FFI boundary validation