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level-design - Level Design Expertise for Spatial Storytelling and Player Flow

Craft game levels focusing on spatial design, player movement, and environmental storytelling.

Tags

Updated: 2026-02-14

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • design game levels
  • create blockouts
  • analyze player flow
  • plan spatial layouts
  • conduct playtesting
  • apply design patterns

Inputs

  • design briefs
  • game mechanics
  • art assets
  • playtest feedback
  • reference files (patterns, sharp_edges, validations)

Outputs

  • level blockout files
  • player flow analysis
  • playtest reports
  • spatial layout documents

Requirements

  • access to game engine tools
  • reference files for domain guidance
  • ability to run playtests

Source

  • Spec: SKILL.md

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level-design
game-development
spatial-design
blockout
player-flow
environmental-storytelling
design game levels
create blockouts
analyze player flow
plan spatial layouts
design briefs
game mechanics
art assets
level blockout files
player flow analysis
playtest reports