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ClawIndex

OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

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Skills tagged: game-development

Browse skills that share this tag.

  • gamestudio - Codex-native game studio workflow
    game-developmentworkflowgodotunity

    ★ 96 · Updated 2026-09-21

    Provides an end-to-end game production workflow for designing, building, testing, debugging, and operating games across engines and platforms.

    ⚙ Design game mechanics and systems⚙ Build game prototypes and slices⚙ Debug engine and gameplay issues
  • press-kit - Generate itch.io press kit assets from running game
    godotitch-iopress-kitscreenshots

    ★ 0 · Updated 2026-09-20

    Captures game screenshots, composes cover images, and generates theme metadata for itch.io store pages using Godot presskit tools.

    ⚙ Capture game screenshots⚙ Compose cover image⚙ Calculate theme contrast
  • billboards-and-demos - Configure billboard side quests with interactive arcade demos
    game-developmentbillboardsarcade-demosthreejs

    ★ 2 · Updated 2026-09-20

    Patterns for configuring billboard side quests with interactive arcade demos, partner logos, and per-level overlay content in game levels.

    ⚙ Add arcade demos to levels⚙ Update arcade demo embed URLs⚙ Add partner logos to billboards
  • godot-organize-scripts - Organize Script Files
    godotscript-organizationgdscriptfile-structure

    ★ 18 · Updated 2026-09-20

    Organizes Godot scripts by architectural category while preserving all file references and class declarations.

    ⚙ Scan and analyze script files⚙ Classify scripts by architectural category⚙ Relocate scripts to target directories
  • gamedev-team-narrative - Orchestrate narrative team to create game story content
    game-developmentnarrativeorchestrationworld-building

    ★ 2 · Updated 2026-09-18

    Coordinates narrative director, writer, world builder, art director, and level designer to create story content, lore, dialogue, and narrative levels.

    ⚙ Delegate tasks to narrative subagents⚙ Define narrative direction and briefs⚙ Create lore entries and history
  • game-developer - Build Game Systems and Optimize Performance
    unityunreal-enginegame-developmentecs

    ★ 0 · Updated 2026-09-15

    Implements game systems, Unity and Unreal features, ECS architecture, multiplayer networking, shaders, and frame rate optimization.

    ⚙ Implement ECS architecture⚙ Configure physics systems⚙ Set up multiplayer networking
  • web-games - Browser game development and delivery guide.
    browser-gameswebgpuwebglpwa

    ★ 1 · Updated 2026-09-14

    Provides guidance for rendering stack selection, browser sandbox management, asset packaging, audio handling, and shipping browser games as PWAs.

    ⚙ Select rendering frameworks for browser games⚙ Choose between WebGPU and WebGL APIs⚙ Handle browser sandbox runtime limitations
  • roblox-studio-mcp - Roblox Studio MCP Server Integration
    robloxroblox-studiomcpluau

    ★ 0 · Updated 2026-09-14

    Leverage Roblox Studio MCP Server to inspect workspaces, edit scripts, execute Luau, control playtesting, and manage instances.

    ⚙ Read game scripts⚙ Apply script edits⚙ Search script contents
  • patch-notes - Generate player-facing patch notes from development data.
    patch-notesgitchangelogdocumentation

    ★ 0 · Updated 2026-09-13

    Generates player-facing patch notes from git history, sprint data, and internal changelogs by translating technical details into clear player communication.

    ⚙ Parse version and style arguments⚙ Gather change data from sources⚙ Categorize changes into player-facing categories
  • godot-resource-creator - Create Godot 4 text resource (.tres) files.
    godotgodot-4tresgame-development

    ★ 1 · Updated 2026-09-12

    Programmatically creates Godot 4 text resource files (.tres) for themes, materials, environments, physics materials, and audio bus layouts.

    ⚙ Create Godot 4 .tres resource files⚙ Generate custom themes and styleboxes⚙ Configure 3D environment sky settings
  • game-dev - Router for game development sub-skills
    game-developmentrouterworkflow

    ★ 3 · Updated 2026-09-12

    Parent skill that routes game development tasks to the appropriate sub-skill based on project needs.

    ⚙ Route game development tasks⚙ Select target subskills
  • gds-agent-game-dev - Senior game developer for story execution and code review.
    game-developmentunityunrealcode-review

    ★ 0 · Updated 2026-09-12

    Executes dev stories, implements features, and performs code reviews as Link Freeman with Unity, Unreal, and custom engine expertise.

    ⚙ Execute dev story workflows⚙ Perform code reviews⚙ Implement game features
  • gds-agent-game-dev - Senior Game Developer for story execution and code review
    game-developmentunityunrealcode-review

    ★ 0 · Updated 2026-09-12

    Executes dev stories, implements game features, performs code reviews, and prototypes game mechanics with Unity, Unreal, or custom engines.

    ⚙ Execute Dev Story workflows⚙ Perform QA code reviews⚙ Implement game features
  • unity-hdrp - Unity High Definition Render Pipeline Configuration
    unityhdrpgraphics-renderinggame-development

    ★ 17 · Updated 2026-09-12

    Configures Unity High Definition Render Pipeline including ray tracing, volumetric effects, materials, and lighting settings.

    ⚙ Configure HDRP asset quality settings⚙ Set up frame settings⚙ Manage diffusion profiles and materials
  • vr-ar - VR/AR Development Principles
    vrargame-developmentspatial-computing

    ★ 1 · Updated 2026-09-10

    Provides principles and guidelines for VR and AR development, covering comfort, performance, interaction, and spatial design.

    ⚙ Select VR and AR platforms⚙ Prevent VR motion sickness⚙ Configure VR comfort settings
  • godot-clean-conflicts - Clean Conflicting Godot Operations
    godotgdscriptconflictsgame-development

    ★ 4 · Updated 2026-05-28

    Detects and resolves conflicting operations in Godot code that create undefined behavior

    ⚙ scan code files⚙ scan scene files⚙ detect conflicts
  • godot-clean-conflicts - Clean Godot Conflicting Operations
    godotgame-developmentcode-analysisconflict-resolution

    ★ 18 · Updated 2026-05-28

    Detects and resolves conflicting operations in Godot code including property conflicts, duplicate signals, physics modes, and competing animations

    ⚙ scan code and scenes⚙ detect property conflicts⚙ detect signal conflicts
  • reverse-document - Generate documentation from existing code
    documentationcode-analysisdesignarchitecture

    ★ 0 · Updated 2026-05-28

    Analyze code and prototypes to create design or architecture documentation

    ⚙ analyze code⚙ read files⚙ search patterns
  • godot-clean-conflicts - Clean Godot Conflicting Operations
    godotgame-developmentconflictsdebugging

    ★ 602 · Updated 2026-05-28

    Detects and resolves conflicting operations in Godot code and scenes

    ⚙ scan code and scenes⚙ analyze property conflicts⚙ detect signal conflicts
  • ue-game-bugs - Autonomous UE5 C++ Bug Fixing System
    game-developmentbug-fixingc++github

    ★ 0 · Updated 2026-03-25

    Autonomously analyzes and fixes UE5 C++ bugs from GitHub issues, screenshots, logs, or text descriptions

    ⚙ Parse GitHub issues and logs⚙ Classify bug type⚙ Search codebase

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