map-systems - Decompose game systems and plan design order
Decomposes a game concept into systems, maps dependencies, assigns priorities, and creates or updates the systems index.
Tags
Updated: 2026-10-01Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Decompose game systems
- Map system dependencies
- Detect dependency cycles
- Assign milestone priorities
- Create systems index
- Hand off next system
Inputs
- Game concept document
- Game pillars document
- Existing systems index
- Existing system GDDs
- Review mode setting
- User feedback
Outputs
- Systems index file
- Dependency map
- Priority assignments
- Recommended design order
- User-facing assessment messages
- Design-system handoff
Requirements
- File read access
- File write access
- AskUserQuestion tool
- Task tool for full review gates
