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map-systems - Decompose game systems and plan design order

Decomposes a game concept into systems, maps dependencies, assigns priorities, and creates or updates the systems index.

Tags

Updated: 2026-10-01

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Decompose game systems
  • Map system dependencies
  • Detect dependency cycles
  • Assign milestone priorities
  • Create systems index
  • Hand off next system

Inputs

  • Game concept document
  • Game pillars document
  • Existing systems index
  • Existing system GDDs
  • Review mode setting
  • User feedback

Outputs

  • Systems index file
  • Dependency map
  • Priority assignments
  • Recommended design order
  • User-facing assessment messages
  • Design-system handoff

Requirements

  • File read access
  • File write access
  • AskUserQuestion tool
  • Task tool for full review gates

Source

  • Spec: SKILL.md

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game design
systems decomposition
dependency mapping
production planning
GDD
Decompose game systems
Map system dependencies
Detect dependency cycles
Assign milestone priorities
Game concept document
Game pillars document
Existing systems index
Systems index file
Dependency map
Priority assignments