Updated 2026-09-21
Provides a C++/OpenGL globe engine featuring SSE LOD, an 8-state tile lifecycle, async DEM mesh baking, crossfade shaders, and a terrain-aware camera.
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Updated 2026-09-21
Provides a C++/OpenGL globe engine featuring SSE LOD, an 8-state tile lifecycle, async DEM mesh baking, crossfade shaders, and a terrain-aware camera.