player-system - Generate a configurable player control system
Generates player controllers for 2D and 3D games with movement, input handling, state machines, jumping, attacking, and optional features.
Tags
Updated: 2026-10-07Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Generate player controllers
- Support 2D control modes
- Support 3D control modes
- Handle player movement
- Handle jumping mechanics
- Handle attack input
- Manage player states
- Generate player files
Inputs
- Player type
- Feature selection
Outputs
- Player scene file
- Player script file
- Player states directory
Requirements
- godot-core
- code-generator
- input-system
