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player-system - Generate a configurable player control system

Generates player controllers for 2D and 3D games with movement, input handling, state machines, jumping, attacking, and optional features.

Tags

Updated: 2026-10-07

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Generate player controllers
  • Support 2D control modes
  • Support 3D control modes
  • Handle player movement
  • Handle jumping mechanics
  • Handle attack input
  • Manage player states
  • Generate player files

Inputs

  • Player type
  • Feature selection

Outputs

  • Player scene file
  • Player script file
  • Player states directory

Requirements

  • godot-core
  • code-generator
  • input-system

Source

  • Spec: SKILL.md

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player controller
game development
Godot
2D
3D
state machine
input handling
Generate player controllers
Support 2D control modes
Support 3D control modes
Handle player movement
Player type
Feature selection
Player scene file
Player script file
Player states directory