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scene-get-data - Retrieve root GameObjects from an opened scene

Retrieves root GameObjects and optional hierarchy, bounds, component data, or path-scoped views from an opened Unity scene.

Tags

Updated: 2026-09-28
Unityscene inspectionGameObjectshierarchyserialized dataview queries

Capabilities

Retrieve scene root GameObjectsInclude hierarchy to a depthInclude GameObject boundsInclude serialized component data

Typical Inputs

Opened scene nameRoot GameObject inclusion flagHierarchy depth

Typical Outputs

Scene dataRoot GameObject referencesGameObject hierarchy metadata

What this skill does

  • Retrieve scene root GameObjects
  • Include hierarchy to a depth
  • Include GameObject bounds
  • Include serialized component data
  • Read selected array paths
  • Filter and navigate array views

Inputs

  • Opened scene name
  • Root GameObject inclusion flag
  • Hierarchy depth
  • Bounds inclusion flag
  • Component data inclusion flag
  • Root array paths
  • Root array view query

Outputs

  • Scene data
  • Root GameObject references
  • GameObject hierarchy metadata
  • GameObject bounds
  • Serialized GameObject data
  • Path-scoped array data

Requirements

  • unity-mcp-cli availability

Source

  • Spec: SKILL.md

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