unity-ugui-runtime-ui - Build and review Unity WebGL uGUI screens in C#
Builds, modifies, and reviews Unity WebGL uGUI screens in C# without Editor GUI operations, including UX structure, responsive layout, states, feedback, accessibility, and validation.
Tags
Updated: 2026-10-05Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Classify UI work modes
- Collect project and UI prerequisites
- Design screen structure and UX
- Generate runtime uGUI C# code
- Validate generated UI statically
- Run Unity CLI compilation checks
- Test responsive resolution behavior
- Report findings and scope limits
Inputs
- Request text
- Working directory
- Unity project files
- Existing UI C# files
- Unity project settings
- Font files
- TMP font assets
- Skill templates and reference files
Outputs
- C# source files
- Implementation report
- Review findings
- Validation results
- Scope limitation notes
- Generated or modified UI files
Requirements
- File-system access
- C# code generation support
- Optional executable Unity CLI
- WebGL-capable Unity environment for CLI tests
