gameobject-create - Create GameObject in Prefab or Scene
Creates a new GameObject in an opened Prefab or active Scene with optional transform parameters and primitive types.
Tags
Updated: 2026-09-17Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Create new GameObject
- Set transform properties
- Instantiate primitive types
- Assign parent GameObject
Inputs
- GameObject name
- Parent GameObject reference
- Transform position
- Transform rotation
- Transform scale
- Transform space mode
- Primitive type
Outputs
- Created GameObject reference
Requirements
- MCP Plugin HTTP API endpoint
- Authorization token in UserSettings/AI-Game-Developer-Config.json
- Opened Prefab or active Scene
