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gameobject-create - Create GameObject in Prefab or Scene

Creates a new GameObject in an opened Prefab or active Scene with optional transform parameters and primitive types.

Tags

Updated: 2026-09-17

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Create new GameObject
  • Set transform properties
  • Instantiate primitive types
  • Assign parent GameObject

Inputs

  • GameObject name
  • Parent GameObject reference
  • Transform position
  • Transform rotation
  • Transform scale
  • Transform space mode
  • Primitive type

Outputs

  • Created GameObject reference

Requirements

  • MCP Plugin HTTP API endpoint
  • Authorization token in UserSettings/AI-Game-Developer-Config.json
  • Opened Prefab or active Scene

Source

  • Spec: SKILL.md
Unity
GameObject
Scene
Prefab
MCP
Create new GameObject
Set transform properties
Instantiate primitive types
Assign parent GameObject
GameObject name
Parent GameObject reference
Transform position
Created GameObject reference