★ 0 · Updated 2026-09-17
Creates a new GameObject in an opened Prefab or active Scene with optional transform parameters and primitive types.
Browse skills that share this tag.
★ 0 · Updated 2026-09-17
Creates a new GameObject in an opened Prefab or active Scene with optional transform parameters and primitive types.
★ 57 · Updated 2026-03-11
Enables AI agents to control Unity Editor via HTTP bridge for scene manipulation and object operations.