★ 145 · Updated 2026-10-02
Creates, debugs, reviews, and explains GLSL or Shadertoy shaders for real-time effects including ray marching, SDFs, noise, lighting, particles, fluids, and post-processing.
Browse skills that produce this output.
★ 145 · Updated 2026-10-02
Creates, debugs, reviews, and explains GLSL or Shadertoy shaders for real-time effects including ray marching, SDFs, noise, lighting, particles, fluids, and post-processing.
★ 227 · Updated 2026-10-01
Write, review, and debug JavaScript and TypeScript tests with Vitest, including unit, integration, mocking, snapshots, browser mode, and Vite integration.
★ 0 · Updated 2026-10-01
Manages shadcn components and projects by adding, searching, fixing, debugging, styling, and composing UI with project context and documentation.
★ 150 · Updated 2026-09-30
Explains complex projects from architecture and business context to modules, code paths, debugging, and change impact for new interns.
★ 4 · Updated 2026-09-30
Develop and debug Payload CMS projects, including collections, fields, hooks, access control, queries, transactions, and APIs.
★ 1,158 · Updated 2026-09-29
Manages zard/ui projects by initializing configuration, adding source components, composing interfaces, applying TailwindCSS v4 conventions, and debugging usage.
★ 9 · Updated 2026-09-29
Build, debug, publish, and maintain Firefox WebExtensions, including Manifest V2/V3, browser APIs, cross-browser compatibility, and Firefox-specific features.