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OpenClaw Skills & Use Case Index

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Skills tagged: WebGL2

Browse skills that share this tag.

  • shader-dev - Create and debug GLSL real-time visual effects
    GLSLShadertoyWebGL2real-time graphics

    ★ 145 · Updated 2026-10-02

    Creates, debugs, reviews, and explains GLSL or Shadertoy shaders for real-time effects including ray marching, SDFs, noise, lighting, particles, fluids, and post-processing.

    ⚙ Create GLSL shaders⚙ Debug WebGL2 shader errors⚙ Review shader code
  • shader-dev - Create real-time GLSL shader effects
    GLSLShaderToyWebGL2ray marching

    ★ 10 · Updated 2026-10-02

    Provides 36 ShaderToy-compatible GLSL techniques for ray marching, SDF modeling, simulation, procedural effects, lighting, and post-processing.

    ⚙ Route shader requests⚙ Generate GLSL techniques⚙ Combine rendering techniques