shader-dev - Create and debug GLSL real-time visual effects
Creates, debugs, reviews, and explains GLSL or Shadertoy shaders for real-time effects including ray marching, SDFs, noise, lighting, particles, fluids, and post-processing.
Tags
Updated: 2026-10-02Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Create GLSL shaders
- Debug WebGL2 shader errors
- Review shader code
- Explain shader techniques
- Apply technique routing
- Adapt shaders to WebGL2
Inputs
- User shader request
- Existing shader code
- Technique files
- Reference files
Outputs
- GLSL shader code
- Shader explanations
- Standalone HTML pages
- Debugging guidance
Requirements
- GLSL support
- WebGL2 support for standalone pages
- Access to skill technique files
