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shader-dev - Create and debug GLSL real-time visual effects

Creates, debugs, reviews, and explains GLSL or Shadertoy shaders for real-time effects including ray marching, SDFs, noise, lighting, particles, fluids, and post-processing.

Tags

Updated: 2026-10-02

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Create GLSL shaders
  • Debug WebGL2 shader errors
  • Review shader code
  • Explain shader techniques
  • Apply technique routing
  • Adapt shaders to WebGL2

Inputs

  • User shader request
  • Existing shader code
  • Technique files
  • Reference files

Outputs

  • GLSL shader code
  • Shader explanations
  • Standalone HTML pages
  • Debugging guidance

Requirements

  • GLSL support
  • WebGL2 support for standalone pages
  • Access to skill technique files

Source

  • Spec: SKILL.md
GLSL
Shadertoy
WebGL2
real-time graphics
shader debugging
SDF
Create GLSL shaders
Debug WebGL2 shader errors
Review shader code
Explain shader techniques
User shader request
Existing shader code
Technique files
GLSL shader code
Shader explanations
Standalone HTML pages