★ 145 · Updated 2026-10-02
Creates, debugs, reviews, and explains GLSL or Shadertoy shaders for real-time effects including ray marching, SDFs, noise, lighting, particles, fluids, and post-processing.
Browse skills that produce this output.
★ 145 · Updated 2026-10-02
Creates, debugs, reviews, and explains GLSL or Shadertoy shaders for real-time effects including ray marching, SDFs, noise, lighting, particles, fluids, and post-processing.