LogoClawIndex
CasesSkillsAbout
LogoClawIndex

ClawIndex

OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

Index

Skills·
Cases

Meta

About·
Disclaimer·
Email·
GitHub
© 2026 ClawIndex All Rights Reserved.

phaser4-gamedev - Phaser 4 Game Development

Build 2D browser games using Phaser 4 with WebGL rendering, GPU layers, shaders, render textures, and Phaser 3 migration support.

Tags

Updated: 2026-09-24

Capabilities

Typical Inputs

Typical Outputs

What this skill does

  • Build 2D browser games
  • Migrate Phaser 3 to Phaser 4
  • Configure WebGL rendering pipelines
  • Manage DynamicTexture and RenderTexture
  • Implement SpriteGPULayer and TilemapGPULayer

Inputs

  • Phaser 3 source code
  • Spritesheet and atlas metadata
  • Tilemap and tileset files
  • Game configurations and scenes

Outputs

  • Phaser 4 game source code
  • Migrated scene and rendering code

Requirements

  • WebGL-compatible browser environment
  • Phaser 4 library

Source

  • Spec: SKILL.md
phaser4
game-development
webgl
2d-games
migration
Build 2D browser games
Migrate Phaser 3 to Phaser 4
Configure WebGL rendering pipelines
Manage DynamicTexture and RenderTexture
Phaser 3 source code
Spritesheet and atlas metadata
Tilemap and tileset files
Phaser 4 game source code
Migrated scene and rendering code