★ 18 · Updated 2026-09-24
Build 2D browser games using Phaser 4 with WebGL rendering, GPU layers, shaders, render textures, and Phaser 3 migration support.
Browse skills that share this tag.
★ 18 · Updated 2026-09-24
Build 2D browser games using Phaser 4 with WebGL rendering, GPU layers, shaders, render textures, and Phaser 3 migration support.
★ 0 · Updated 2026-09-21
Pushes web interfaces past conventional limits using advanced browser APIs, motion physics, and high-performance rendering techniques.
★ 0 · Updated 2026-09-21
Enhance interface capabilities using advanced Web APIs, custom rendering, smooth transitions, and high-performance techniques with progressive enhancement.
★ 0 · Updated 2026-09-21
Pushes web interfaces beyond conventional limits using shaders, virtual scrolling, advanced animations, and performance optimization techniques.
★ 18 · Updated 2026-09-20
Builds two parameterized UI modes (iridescent white and colorful black) using OKLCH, WebGL with CSS fallback, vision gating, and screenshot QA reports.
★ 85 · Updated 2026-09-19
Creates Three.js landscapes featuring polar grid terrain, slope vertex colors, GPU instanced grass, stones, gradient sky, and time-of-day lerping.
★ 186 · Updated 2026-09-17
Collects user requirements via dialogue to control an isolated GSAP and WebGL narrative engine in real time using a React 19 and Tailwind 4 editor.
★ 90 · Updated 2026-09-17
Inspect, modify, test, and explain the Animateur browser 3D animation toolset, tools, and bundled animation assets.
★ 1 · Updated 2026-09-14
Provides guidance for rendering stack selection, browser sandbox management, asset packaging, audio handling, and shipping browser games as PWAs.
★ 1 · Updated 2026-09-13
Writes GLSL fragment shaders for procedural graphics, textures, patterns, noise, visual effects, and WebGL or Three.js integrations.
★ 18 · Updated 2026-09-11
Adds a lightweight interactive WebGL globe with cobe, including canvas setup, location markers, interaction, and React/Next.js integration.
★ 95 · Updated 2026-09-09
Build browser-based Three.js and WebGL scenes, animations, and interactive 3D visualizations using vanilla JavaScript.
★ 2,218 · Updated 2026-09-09
Build 3D web applications with Three.js using WebGL or WebGPU for rendering 3D scenes, animations, materials, shaders, and interactive experiences.
★ 8 · Updated 2026-06-30
Optimize R3F scenes through LOD, instancing, draw call reduction, lazy loading, and profiling tools
★ 15 · Updated 2026-05-09
Write custom shaders for Three.js using GLSL or TSL for WebGL and WebGPU
★ 22 · Updated 2026-02-13
Creates high-performance animations using industry-standard tools like GSAP, Three.js/R3F, and Lenis for hero sections, 3D interactions, and scroll-linked storytelling.
★ 650 · Updated 2026-02-13
Creates high-performance animations using GSAP, Three.js/R3F, and Lenis for cinematic web experiences