★ 1 · Updated 2026-09-20
Guides building the xmake binary from source, loading local source trees, and debugging Lua scripts and the C core.
Browse skills that share this tag.
★ 1 · Updated 2026-09-20
Guides building the xmake binary from source, loading local source trees, and debugging Lua scripts and the C core.
★ 1 · Updated 2026-09-18
Provides guidelines for writing, reviewing, debugging, and refactoring LuaJIT 2.1 and Lua 5.1 compatible code.
★ 17 · Updated 2026-09-17
Develop, verify, and debug scripts, prototypes, GUI, and events for the creative-mod Factorio mod using the verify.py pipeline.
★ 0 · Updated 2026-09-12
Start a small Lua-hosted web page that shows Hello World and logs switch toggles from the browser.
★ 9 · Updated 2026-09-10
Develop Lua plugins for Neovim including user commands, keymaps, lazy loading, health checks, and help documentation.
★ 18 · Updated 2026-06-15
API reference for CSP Lua code development in Assetto Corsa
★ 9 · Updated 2026-05-28
Expert Lua development for scripting, game development, and embedded systems
★ 602 · Updated 2026-02-14
Rules for Neovim plugin configuration and Lua code in dotfiles repository
★ 0 · Updated 2026-02-13
Work with core functionality for LÖVE games framework