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OpenClaw Skills & Use Case Index

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Skills tagged: assets

Browse skills that share this tag.

  • favicon - Generate favicons from image and update HTML tags
    faviconimagemagickwebassets

    ★ 2 · Updated 2026-09-20

    Generates multi-resolution favicons, web app manifest, and updates project HTML or layout files using ImageMagick.

    ⚙ Verify source image path and format⚙ Detect project static assets directory⚙ Determine app name from project
  • assets-find - Search Unity asset database using search filter
    unityassetssearch

    ★ 0 · Updated 2026-09-15

    Search the Unity asset database using a search filter string supporting names, labels, types, AssetBundles, areas, and globs.

    ⚙ Search Unity assets using filter⚙ Restrict asset search by folder⚙ Limit maximum search result count
  • assets-create-folder - Create a new folder inside Assets
    unityassetsfolder-managementasset-database

    ★ 0 · Updated 2026-09-13

    Creates a new folder under a parent folder inside Assets/, refreshes the AssetDatabase, and returns created folder GUIDs.

    ⚙ Create folder in parent folder⚙ Refresh AssetDatabase⚙ Return created folder GUIDs
  • dev-assets-texture-loading - Texture Loading and Optimization for React Three Fiber
    react-three-fiberthreejstexture-loadingoptimization

    ★ 18 · Updated 2026-09-13

    Provides texture loading, memory optimization, and filtering patterns for React Three Fiber materials.

    ⚙ Load image textures for materials⚙ Optimize texture settings and memory⚙ Import textures using Vite
  • assets-prefab-open - Open Prefab Edit Stage for GameObject
    unityprefabassetseditor

    ★ 0 · Updated 2026-09-12

    Opens the prefab edit stage for a specified prefab instance or asset GameObject.

    ⚙ Open prefab edit stage⚙ Repaint editor windows
  • assets-prefab-open - Open prefab edit stage for a GameObject
    unityprefabassets

    ★ 0 · Updated 2026-09-12

    Open the prefab edit stage for a prefab instance or prefab asset GameObject.

    ⚙ Open prefab edit stage⚙ Resolve prefab asset path
  • assets-prefab-open - Open prefab edit stage for GameObject
    unityprefabassetsedit-stage

    ★ 0 · Updated 2026-09-12

    Open the prefab edit stage for a prefab instance or prefab asset GameObject.

    ⚙ Open prefab edit stage⚙ Resolve prefab asset path⚙ Repaint editor windows
  • wordpress-modern - WordPress 6.8+ Modern Features
    performanceWordPressWordPress 6.8optimization

    ★ 602 · Updated 2026-06-15

    WordPress 6.8+ performance features and optimization patterns

    ⚙ enqueue scripts⚙ enqueue styles⚙ register settings
  • iOS Localization & Assets - iOS Localization Standards for String Catalogs and Asset Management
    ioslocalizationl10nassets

    ★ 18 · Updated 2026-02-13

    Standards for String Catalogs, L10n, and Asset Management on iOS platform

    ⚙ Use String Catalogs for localization⚙ Manage assets with Asset Catalogs⚙ Format dates and currencies
  • iOS Localization & Assets - iOS Localization and Asset Management Standards
    ioslocalizationl10nassets

    ★ 3 · Updated 2026-02-13

    Standards for String Catalogs, L10n, and Asset Management in iOS development

    ⚙ use string catalogs⚙ implement native localization⚙ manage asset catalogs
  • iOS Localization & Assets - iOS Localization and Asset Management Standards for Mobile Apps
    ioslocalizationl10nassets

    ★ 602 · Updated 2026-02-13

    Provides implementation standards for string catalogs, localization, and asset management in iOS applications.

    ⚙ Use string catalogs (.stringcatalog)⚙ Use localization APIs (String(localized:), LocalizedStringResource)⚙ Use asset catalogs (.xcassets)
  • iOS Localization & Assets - iOS App Localization and Asset Management Standards
    ioslocalizationassetsl10n

    ★ 570 · Updated 2026-02-13

    Standards for string catalogs, localization, and asset management in iOS apps

    ⚙ Use String Catalogs for localization⚙ Implement String(localized:) API⚙ Apply pluralization support