LogoClawIndex
CasesSkillsAbout
LogoClawIndex

ClawIndex

OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

Index

Skills·
Cases

Meta

About·
Disclaimer·
Email·
GitHub
© 2026 ClawIndex All Rights Reserved.

Skills tagged: game-design

Browse skills that share this tag.

  • game-design-document-creator - Create or improve game design documents via interactive Q&A
    game-designgdddocumentationgame-planning

    ★ 23 · Updated 2026-09-23

    Create or optimize game design documents through interactive Chinese Q&A, supporting reference game analysis and document health scoring.

    ⚙ Create game design documents⚙ Optimize existing GDD files⚙ Analyze reference games
  • gamestudio - Codex-native game studio workflow
    game-developmentworkflowgodotunity

    ★ 96 · Updated 2026-09-21

    Provides an end-to-end game production workflow for designing, building, testing, debugging, and operating games across engines and platforms.

    ⚙ Design game mechanics and systems⚙ Build game prototypes and slices⚙ Debug engine and gameplay issues
  • gds-validate-gdd - Validate Game Design Documents against BMAD GDS standards.
    gddvalidationgame-designbmad-gds

    ★ 1 · Updated 2026-09-14

    Validates existing Game Design Documents against BMAD GDS standards through comprehensive review.

    ⚙ Validate Game Design Documents⚙ Resolve workflow customization⚙ Execute workflow activation steps
  • game-design - Game Design Principles
    game-designgddbalancingplayer-psychology

    ★ 0 · Updated 2026-09-11

    Provides game design principles covering GDD structure, player psychology, balancing, and progression.

    ⚙ Design core loops⚙ Structure game design documents⚙ Analyze player motivations
  • game-design - Game design principles and structure guidelines
    game-designgddcore-loopplayer-psychology

    ★ 1 · Updated 2026-09-11

    Provides guidelines for core loop design, game design documents, player psychology, difficulty balancing, and progression.

    ⚙ Design core gameplay loops⚙ Structure game design documents⚙ Apply player psychology models
  • game-design - Game Design Principles
    game-designgddgame-balancingplayer-psychology

    ★ 30,590 · Updated 2026-09-11

    Provides game design principles covering GDD structure, balancing, player psychology, and progression.

    ⚙ Design core gameplay loops⚙ Structure game design documents⚙ Analyze player motivation types
  • tutorial-onboarding - Tutorial Onboarding Planning and Validation
    onboardingtutorialux-designgame-design

    ★ 3 · Updated 2026-09-10

    Plan and validate first-session onboarding, teaching order, messaging, and skill ramp when players are confused or new complexity is added.

    ⚙ Plan first-session onboarding⚙ Validate teaching order⚙ Design UI and copy prompts
  • 2d-games - 2D Game Development Principles and Systems
    game-development2d-graphicsgame-designgame-physics

    ★ 509 · Updated 2026-02-14

    Principles and systems for 2D game development including sprites, tilemaps, physics and camera.

    ⚙ organize sprite atlases⚙ create tilemap layers⚙ configure collision shapes