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ClawIndex

OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

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Skills tagged: progression

Browse skills that share this tag.

  • game-design - Game Design Principles
    game-designgddbalancingplayer-psychology

    ★ 0 · Updated 2026-09-11

    Provides game design principles covering GDD structure, player psychology, balancing, and progression.

    ⚙ Design core loops⚙ Structure game design documents⚙ Analyze player motivations
  • game-design - Game design principles and structure guidelines
    game-designgddcore-loopplayer-psychology

    ★ 1 · Updated 2026-09-11

    Provides guidelines for core loop design, game design documents, player psychology, difficulty balancing, and progression.

    ⚙ Design core gameplay loops⚙ Structure game design documents⚙ Apply player psychology models
  • game-design - Game Design Principles
    game-designgddgame-balancingplayer-psychology

    ★ 31,836 · Updated 2026-09-11

    Provides game design principles covering GDD structure, balancing, player psychology, and progression.

    ⚙ Design core gameplay loops⚙ Structure game design documents⚙ Analyze player motivation types
  • balance-check - Balance Constraint Analysis for Game and Product Systems
    balance analysisgame designproduct constraintseconomy balance

    ★ 20 · Updated 2026-06-30

    Analyzes balance constraints for game systems (combat, economy, progression, loot) and product systems (quotas, rate limits, pricing, permissions, workflow, budgets).

    ⚙ Read balance data files⚙ Read concept design documents⚙ Calculate weapon and ability DPS
  • game-design - Game Design Principles and Implementation Guide
    game developmentdesignbalancepsychology

    ★ 1 · Updated 2026-02-11

    Provides game design principles, GDD structure, balancing techniques, player psychology insights, and progression design

    ⚙ design core game loops⚙ create GDD structure⚙ analyze player psychology