★ 0 · Updated 2026-09-28
Finds a specified GameObject in the opened Prefab, or in the active Scene when no Prefab is open, with optional data, components, bounds, hierarchy, and scoped reads.
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★ 0 · Updated 2026-09-28
Finds a specified GameObject in the opened Prefab, or in the active Scene when no Prefab is open, with optional data, components, bounds, hierarchy, and scoped reads.