gameobject-find - Find a GameObject in a Prefab or Scene
Finds a specified GameObject in the opened Prefab, or in the active Scene when no Prefab is open, with optional data, components, bounds, hierarchy, and scoped reads.
Tags
Updated: 2026-09-28Capabilities
Typical Inputs
Typical Outputs
What this skill does
- Find GameObjects
- Read editable data
- Preview components
- Read 3D bounds
- Read hierarchy metadata
- Read scoped fields
- Filter serialized views
Inputs
- GameObject reference
- Data inclusion flag
- Components inclusion flag
- Bounds inclusion flag
- Hierarchy inclusion flag
- Hierarchy depth
- Field paths
- View query
Outputs
- GameObject data
- Child GameObject information
- Component references
- 3D bounds
- Hierarchy metadata
- Scoped serialized data
Requirements
- Unity MCP CLI
- Opened Prefab or active Scene
- Reflector support for scoped reads
