★ 0 · Updated 2026-09-28
Finds a specified GameObject in the opened Prefab, or in the active Scene when no Prefab is open, with optional data, components, bounds, hierarchy, and scoped reads.
Browse skills that produce this output.
★ 0 · Updated 2026-09-28
Finds a specified GameObject in the opened Prefab, or in the active Scene when no Prefab is open, with optional data, components, bounds, hierarchy, and scoped reads.