★ 0 · Updated 2026-10-07
Builds Unreal Engine games with modular C++/Blueprint architecture, GAS, Nanite/Lumen optimization, and replication-ready gameplay systems.
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★ 0 · Updated 2026-10-07
Builds Unreal Engine games with modular C++/Blueprint architecture, GAS, Nanite/Lumen optimization, and replication-ready gameplay systems.
★ 0 · Updated 2026-10-05
Scans, extracts, validates, reviews, tests, and reports on game localization from source strings through localization QA.
★ 0 · Updated 2026-10-01
Generates per-asset visual specifications and AI generation prompts from game design documents, then updates the master asset manifest.