★ 0 · Updated 2026-10-08
Authors an Art Bible that guides visual identity and gates asset production before /map-systems.
Browse skills that use this input.
★ 0 · Updated 2026-10-08
Authors an Art Bible that guides visual identity and gates asset production before /map-systems.
★ 0 · Updated 2026-10-08
Authors an art bible that defines visual identity and guides asset production before /map-systems.
★ 0 · Updated 2026-10-01
Generates per-asset visual specifications and AI generation prompts from game design documents, then updates the master asset manifest.
★ 0 · Updated 2026-09-29
Guides the creation of a game architecture document from approved GDDs, system indexes, ADRs, and engine references before implementation begins.
★ 0 · Updated 2026-09-29
Guides section-by-section authoring of a game art bible covering visual identity, mood, shape, color, production direction, UI, and asset standards.