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ClawIndex

OpenClaw Skills & Use Case Index

ClawIndex is an ecosystem-driven index of OpenClaw skills and real-world use cases.

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Skills with input: Technical preferences

Browse skills that use this input.

  • art-bible - Author an Art Bible for visual identity
    art directionvisual identitygame developmentasset production

    ★ 0 · Updated 2026-10-08

    Authors an Art Bible that guides visual identity and gates asset production before /map-systems.

    ⚙ Parse skill arguments⚙ Resolve workflow settings⚙ Read game concept
  • art-bible - Author the game's art bible
    game developmentart directionvisual identitydocumentation

    ★ 0 · Updated 2026-10-08

    Authors an art bible that defines visual identity and guides asset production before /map-systems.

    ⚙ Read game concept⚙ Resolve workflow settings⚙ Check existing sections
  • asset-spec - Generate asset specifications from game design documents
    asset specificationgame developmentart directionAI prompts

    ★ 0 · Updated 2026-10-01

    Generates per-asset visual specifications and AI generation prompts from game design documents, then updates the master asset manifest.

    ⚙ Parse asset-spec arguments⚙ Gather art and design context⚙ Identify required asset types
  • create-architecture - Create a complete game architecture blueprint
    game architecturetechnical designGDDADR

    ★ 0 · Updated 2026-09-29

    Guides the creation of a game architecture document from approved GDDs, system indexes, ADRs, and engine references before implementation begins.

    ⚙ Load project context⚙ Extract technical requirements⚙ Map system layers
  • art-bible - Author a game’s visual art bible
    game developmentart directionvisual designart bible

    ★ 0 · Updated 2026-09-29

    Guides section-by-section authoring of a game art bible covering visual identity, mood, shape, color, production direction, UI, and asset standards.

    ⚙ Parse review mode⚙ Read game concept⚙ Detect incomplete sections